Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado
Since I didn't get any response to my earlier plea, let me ask a different question. Since object graphics does not appear to have a routine to find isosurfaces, it is necessary to use SHADE_VOLUME to find the polygons defining the isosurface. Has anyone successfuly taken the output from SHADE_VOLUME through IDLgrPolygon to render the surface? E-mail replies appreciated. Replace the AT with @. k-bowmanATtamu.edu Thanks, Ken Bowman