widget builder [message #10014] |
Fri, 26 September 1997 00:00  |
Alvaro Ivanoff
Messages: 3 Registered: September 1997
|
Junior Member |
|
|
I'm trying out the 30-day evaluation of IDL 5.0 and I'm just wondering
if there is a successor to "wided", the widget builder. I've used the
widget builder before with IDL4.0, to build the frame work for a GUI and
since it's labelled as obsolete I was hoping there would be an updated
version. Is there a better way for making a complex GUI, besides coding
it in manually.
Thanks,
Alvaro Ivanoff
alvaro@atmosp.physics.utoronto.ca
|
|
|
Re: widget builder [message #10064 is a reply to message #10014] |
Fri, 03 October 1997 00:00  |
mgs
Messages: 144 Registered: March 1995
|
Senior Member |
|
|
In article <3433F4D4.7DD@bial1.ucsd.edu>, David Foster
<foster@bial1.ucsd.edu> wrote:
> Please speak up if anyone disagrees, but I believe that any serious
> programmer is going to tell you that the Widget Builder is a waste
> of time. If you need to be building complex GUIs, then you *should*
> be coding them manually. Once you get the hang of it, it's really
> pretty easy; definitely the easiest part of an application.
I agree. I've tried UIM/X and XBuild in the past when I thought I was a
Motif programmer. I also checked wided. Each and every time, when I was
part of a group or it was just me, we went back to hand coding. It has the
added benefit of pissing off a manager who might've spent $10K for the
application and another $2K per programmer for training.
I might disagree with you on the easiest part of the coding, though. I'm
finishing up an interface that currently has 1.4MB in code and about 175
modules. Just your basic nightmare. Concurrently developed on Mac's and
SGI's.
--
Mike Schienle Interactive Visuals
mgs@sd.cybernex.net http://ww2.sd.cybernex.net/~mgs/
|
|
|
Re: widget builder [message #10070 is a reply to message #10014] |
Thu, 02 October 1997 00:00  |
David Foster
Messages: 341 Registered: January 1996
|
Senior Member |
|
|
Alvaro Ivanoff wrote:
>
> I'm trying out the 30-day evaluation of IDL 5.0 and I'm just wondering
> if there is a successor to "wided", the widget builder. I've used the
> widget builder before with IDL4.0, to build the frame work for a GUI and
> since it's labelled as obsolete I was hoping there would be an updated
> version. Is there a better way for making a complex GUI, besides coding
> it in manually.
Please speak up if anyone disagrees, but I believe that any serious
programmer is going to tell you that the Widget Builder is a waste
of time. If you need to be building complex GUIs, then you *should*
be coding them manually. Once you get the hang of it, it's really
pretty easy; definitely the easiest part of an application.
If this is the first time you've seen this kind of widget programming,
it may seem a bit strange. My advice would be to look at example
programs and try to trace through them, and you will learn how
the widgets are built up on themselves. A really good example is
IDL's XNOTHING.PRO, which contains all of the possible widget
types.
I would also recommend "Learning IDL and IDL Programming", and
"Building Graphical User Interfaces in IDL", written by David
Fanning. I'm not sure if they've been updated for IDL 5.0, but
they are excellent! Also, have a look at David's web page:
http://www.dfanning.com
Good luck!
Dave
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~
David S. Foster Univ. of California, San Diego
Programmer/Analyst Brain Image Analysis Laboratory
foster@bial1.ucsd.edu Department of Psychiatry
(619) 622-5892 8950 Via La Jolla Drive, Suite 2240
La Jolla, CA 92037
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~
|
|
|