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DirectX and MIDL [message #10274] Sun, 02 November 1997 00:00
Dmitriy Kogan is currently offline  Dmitriy Kogan
Messages: 1
Registered: November 1997
Junior Member
I am trying to use a pointer to a Direct3D object as an argument to a
function within an IDL interface. To do that, I have to include the
DirectX header file. When compiling, I get a MIDL error that points to
winnt.h, which is included somewhere in the DirectX header. You will get
the same error if including windows.h in an IDL file. Does anyone know
how to fix this? I have VC++ 5 and DirectX 5. Please reply by e-mail.

Thank you.
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