Re: A rant: features vs. programming features [message #10270] |
Mon, 03 November 1997 00:00 |
Andy Loughe
Messages: 174 Registered: November 1995
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Senior Member |
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Joseph B. Gurman wrote:
>
> I was wondering whether anyone else is has the impression that I do of
> IDL 5: that it makes programming many things easier, and certainly niftier
> (at least if OOP is your idea of nifty), but it hasn't added much in the
> way of real functionality.
>
> One area of functionality that I thought was screaming for attention
> was the production of Web-based material, specifically:
>
> � an /INTERLACED keyword for WRITE_GIF,
>
> � a WRITE_GIF_MOVIE routine, with keywords for pause length and repeats,
>
> � a WRITE_MPEG routine,
>
> � a WRITE_SOUND routine (with AIFF and WAVE options),
>
> � a WRITE_QUICKTIME routine, and
>
> � maybe even WRITE_AVI.
<snip>
Amen, Brother!
I could have used each of these routines last month!
I am pleased, though, that write_gif and write_pict exist within IDL.
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Re: A rant: features vs. programming features [message #10271 is a reply to message #10270] |
Mon, 03 November 1997 00:00  |
art.croucher
Messages: 11 Registered: March 1995
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Junior Member |
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Counter-rant:
You could be using PV-Wave, which is completely lacking in ANY features
which make programming easier. The tools available to Wave users under
NT are somewhat more primitive than what I had when I learned Fortran
(in the '70s). No editor of any kind (let alone language-sensitive),
and no debugger.
VNI adds new display features constantly, but they seem to have
absolutely no idea that some of us actual PROGRAM using their product.
There are actually a few programs that I'd like to program using the
fancy features, but I'd happily program that stuff myself in exchange
for having the programming tools that would let me save 50% of my time
on 100% of my programming.
Art Croucher
Johns Hopkins Applied Physics Lab
Joseph B. Gurman wrote:
>
> I was wondering whether anyone else is has the impression that I do of
> IDL 5: that it makes programming many things easier, and certainly niftier
> (at least if OOP is your idea of nifty), but it hasn't added much in the
> way of real functionality.
>
(snip)
> --
> Joseph B. Gurman / NASA Goddard Space Flight Center/ Solar Data Analysis Center / Code 682 / Greenbelt MD 20771 USA / gurman@gsfc.nasa.gov / gurman@ari.net
> | Federal employees are still prohibited from holding opinions while at work. Any opinions expressed herein must therefore be someone else's. | SPAMbot trap: abuse@127.0.0.1
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Re: A rant: features vs. programming features [message #10275 is a reply to message #10270] |
Sat, 01 November 1997 00:00  |
mgs
Messages: 144 Registered: March 1995
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Senior Member |
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In article <gurman-0111970837320001@goodgulf.nascom.nasa.gov>,
gurman@ari.net (Joseph B. Gurman) wrote:
> One area of functionality that I thought was screaming for attention
> was the production of Web-based material, specifically:
> � an /INTERLACED keyword for WRITE_GIF,
> � a WRITE_GIF_MOVIE routine, with keywords for pause length and repeats,
> � a WRITE_MPEG routine,
> ��a WRITE_SOUND routine (with AIFF and WAVE options),
> � a WRITE_QUICKTIME routine, and
> � maybe even WRITE_AVI.
...
> Is anyone else interested in the kind of features I've mentioned, or
> am I totally crazy? I get the impression that almost everyone who uses IDL
> to display data representations eventually puts some of those
> representations on the Web, or would like to.
I certainly would have liked to see some of the above programs. I ran into
a large wall last year trying to make movies of hyperspectral data. It
seemed everyone weanted movies of it, so I ended up tieing together
several applications on a Mac to make them. It would have been great to
just pop up a dialog asking for the output format and have IDL handle it.
Another area that I recall being tossed around for the next (now current)
release of IDL was a standalone output command of some sort. Basically, a
way to provide applications to someone without having to provide an IDL
license. Any word on progress toward that?
--
Mike Schienle Interactive Visuals
mgs@sd.cybernex.net http://ww2.sd.cybernex.net/~mgs/
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