comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » Re: object graphics specular reflections
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Switch to threaded view of this topic Create a new topic Submit Reply
Re: object graphics specular reflections [message #15973] Thu, 24 June 1999 00:00
davidf is currently offline  davidf
Messages: 2866
Registered: September 1996
Senior Member
Jonathan Joseph (jj@scorpio.tn.cornell.edu) writes:

> I just started playing with object graphics (I'm currently
> using IDL 5.1) and I noticed that my objects have specular
> reflections by default.
>
> Well, I don't want spectular reflections, but I haven't found
> a way to change the object surface properties (other than color).
>
> Can it be done?

No, I'm afraid not. I've had trouble with spectral reflections,
too. In fact, for the particular application I was working on
I thought the reflections were exactly the opposite of what
they should have been. I spoke to the engineer in charge of
writing this part of the program and she indicated nothing
could be done, but that it *was* something that should be
user-controlled. She agreed to look into adding that
capability in future versions, although she made no promises.

Cheers,

David

--
David Fanning, Ph.D.
Fanning Software Consulting
Phone: 970-221-0438 E-Mail: davidf@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Toll-Free IDL Book Orders: 1-888-461-0155
  Switch to threaded view of this topic Create a new topic Submit Reply
Previous Topic: unix setenv help
Next Topic: object graphics specular reflections

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Wed Oct 08 14:52:57 PDT 2025

Total time taken to generate the page: 0.00436 seconds