comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » Re: objects in loop
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Return to the default flat view Create a new topic Submit Reply
Re: objects in loop [message #23557 is a reply to message #23555] Wed, 31 January 2001 05:51 Go to previous messageGo to previous message
davidf is currently offline  davidf
Messages: 2866
Registered: September 1996
Senior Member
Murray Shearer (shearerm@bp.com) writes:

> The problem is this bit of code is part of a program for creating
> animations of data. When I want to change the instrument location I
> destroy the model and recreate from scratch, which also works (for the
> first couple of animations at least). However after a few loops IDL
> turns into a memory gobbling monster, windows has a whine about running
> out of memory and promptly collapses into a gibbering heap (this may be
> because I am running 5.3 in Win2000?).

This sounds suspiciously like a a problem I ran into
last week, which turned out to be a hardware rendering
issue. By switching to software rendering, the problem
completely disappeared. In any case, turning software
rendering on is the FIRST thing I check when I have
ANY kind of problem with object graphics. It solves
about 80% of my problems. :-)

I think you solved your other problem correctly by
using a container object.

Cheers,

David
--
David Fanning, Ph.D.
Fanning Software Consulting
Phone: 970-221-0438 E-Mail: davidf@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Toll-Free IDL Book Orders: 1-888-461-0155
[Message index]
 
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Fontifying large buffers in idlwave?
Next Topic: Re: Fontifying large buffers in idlwave?

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Sat Oct 11 10:19:42 PDT 2025

Total time taken to generate the page: 1.43827 seconds