alpha-channel (clouds, fog,...) [message #2796] |
Tue, 13 September 1994 08:36 |
stephan
Messages: 3 Registered: August 1994
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Junior Member |
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Hi there,
I am wondering, whether IDL gives any support for surface
(or volume) rendering with translucent effects (e.g.,blurring,
fog, clouds etc.)- I can't find any information about an
alpha-channel in the docs, so far.
Did anybody have come over the same problem or has
any better idea...(or wants to start implementing it, via
the z-buffer?!?!?)
any idea is more than welcome - please respond via email.
thanx, eva
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Eva-Maria Stephan stephan@gis.geogr.unizh.ch
University of Zurich tel. +41+1-257-5255
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