Re: Callable IDL [message #29278 is a reply to message #5700] |
Tue, 12 February 2002 08:42   |
TFE
Messages: 11 Registered: November 2001
|
Junior Member |
|
|
Hi Jes�s,
In the Project Settings/Link, add: Ctl3d32.lib for "3d effects to Windows
controls" located in ctl3d.h. Also, for callable IDL, see the readme found
in IDL54\external\callable\bin_x86 about linking with idl_callxx.lib instead
of idl32.lib.
Tom
"Jes�s Dom�nguez" <jdominguez@die.upm.es> wrote in message
news:3c691021@news.upm.es...
> Hi all,
> Just trying to understand Callable IDL for Windows i try to compile and
link
> the simple application included within the External Development Guide for
> IDL5.4.I follow all the rules: i include export.h,and idl32.lib,and i
place
> the idl32.dll in the application directory.But i got an error message (6
> unresolved externals):
>
> error LNK2001: unresolved external symbol _Ctl3dUnregister@4
> simple.obj : error LNK2001: unresolved external symbol
_Ctl3dAutoSubclass@4
> simple.obj : error LNK2001: unresolved external symbol _Ctl3dRegister@4
> simple.obj : error LNK2001: unresolved external symbol _Ctl3dCtlColorEx@12
> simple.obj : error LNK2001: unresolved external symbol _Ctl3dSubclassCtl@4
> Debug/simple.exe : fatal error LNK1120: 5 unresolved externals
> Error executing link.exe.
>
> Could anyone help me with this? I need a way to call back IDL from C (�
have
> already created a dlm,but i need bidirectional communication,if possible).
>
> Thanks in advance,
> Jes�s Dom�nguez
>
>
|
|
|