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how to debug a IDL DLM routine [message #29275] Tue, 12 February 2002 10:07 Go to next message
xje4e is currently offline  xje4e
Messages: 18
Registered: February 2002
Junior Member
Hi, big guys,

I have a question here:

how to debug a IDL DLM routine?

I know a method if you can make a IDL program as a .exe file. but how
to make a IDL program as a .exe file?

In Visual C++ environment, in project->Settings->Debug, we can set
executable for debug session. If we can make a IDL program as a
executable file, we can debug it in VC step by step.

If anyone can give me a hint about how to make a IDL program as a .exe
file. Or is there any other method to debug a IDL DLM routine with
Visual C++?

Any suggestion will be appreciated.

Jujia Jin
Re: how to debug a IDL DLM routine [message #29339 is a reply to message #29275] Wed, 13 February 2002 13:26 Go to previous message
xje4e is currently offline  xje4e
Messages: 18
Registered: February 2002
Junior Member
Thank you so much for the help.
In my understanding, I think specifying the IDLDE executable is still
the best way as you suggested.

Best,

Julia JIn


Richard Younger <younger@ll.mit.edu> wrote in message news:<3C6A7A29.F90C9E94@ll.mit.edu>...
> Xiaoying Jin wrote:
>
>> How to specifying the IDLDE executable?
>
> Gert's post has the answer, namely project->settings->debug.
>
>> Do you mean you pause IDL for a while? But I think in this case all
>> you can debug and monitor is the variables in IDL not in C program. Am
>> I right? So how can I monitor C variable in this case?
>> How to attatch debugger to the IDLDE process?
>
> Ah. As I said, this method is much dirtier. I wouldn't recommend it
> unless you have an error that you need to debug spontaneously for
> whatever reason. But it's the method I thought of when I first started
> debugging my DLMs. When I found out about the debug executable setting,
> I felt like giving myself a good whack upside the head, since I had been
> debugging the hard way for a couple months.
>
> But if you want to try it, when you have the IDL prompt "press any
> key...", go to your VC++ environment, select Build->start debug->attach
> to process, and then select IDL.
>
> You may have to select break, and then do a little twiddling to figure
> out where you need to go back to IDL and press a key to break out of the
> IDL_GetKbrd() read loop. It'll be a tad confusing as there is no
> debugging info to IDL_GetKbrd(), so you'll be looking at the assembly
> until you can pop up to your own code. Keeping the call stack visible
> helps with this. With a little playing, you can get back to your own
> code inside the VC++ debugger without too much difficulty.
>
> Best of luck,
> Rich
Re: how to debug a IDL DLM routine [message #29340 is a reply to message #29275] Wed, 13 February 2002 13:25 Go to previous message
xje4e is currently offline  xje4e
Messages: 18
Registered: February 2002
Junior Member
Thank you so much for the help.
In my understanding, I think specifying the IDLDE executable is still
the best way as you suggested.

Best,

Julia Jin

Richard Younger <younger@ll.mit.edu> wrote in message news:<3C6A7A29.F90C9E94@ll.mit.edu>...
> Xiaoying Jin wrote:
>
>> How to specifying the IDLDE executable?
>
> Gert's post has the answer, namely project->settings->debug.
>
>> Do you mean you pause IDL for a while? But I think in this case all
>> you can debug and monitor is the variables in IDL not in C program. Am
>> I right? So how can I monitor C variable in this case?
>> How to attatch debugger to the IDLDE process?
>
> Ah. As I said, this method is much dirtier. I wouldn't recommend it
> unless you have an error that you need to debug spontaneously for
> whatever reason. But it's the method I thought of when I first started
> debugging my DLMs. When I found out about the debug executable setting,
> I felt like giving myself a good whack upside the head, since I had been
> debugging the hard way for a couple months.
>
> But if you want to try it, when you have the IDL prompt "press any
> key...", go to your VC++ environment, select Build->start debug->attach
> to process, and then select IDL.
>
> You may have to select break, and then do a little twiddling to figure
> out where you need to go back to IDL and press a key to break out of the
> IDL_GetKbrd() read loop. It'll be a tad confusing as there is no
> debugging info to IDL_GetKbrd(), so you'll be looking at the assembly
> until you can pop up to your own code. Keeping the call stack visible
> helps with this. With a little playing, you can get back to your own
> code inside the VC++ debugger without too much difficulty.
>
> Best of luck,
> Rich
Re: how to debug a IDL DLM routine [message #29352 is a reply to message #29275] Wed, 13 February 2002 06:37 Go to previous message
Richard Younger is currently offline  Richard Younger
Messages: 43
Registered: November 2000
Member
Xiaoying Jin wrote:

> How to specifying the IDLDE executable?

Gert's post has the answer, namely project->settings->debug.

> Do you mean you pause IDL for a while? But I think in this case all
> you can debug and monitor is the variables in IDL not in C program. Am
> I right? So how can I monitor C variable in this case?
> How to attatch debugger to the IDLDE process?

Ah. As I said, this method is much dirtier. I wouldn't recommend it
unless you have an error that you need to debug spontaneously for
whatever reason. But it's the method I thought of when I first started
debugging my DLMs. When I found out about the debug executable setting,
I felt like giving myself a good whack upside the head, since I had been
debugging the hard way for a couple months.

But if you want to try it, when you have the IDL prompt "press any
key...", go to your VC++ environment, select Build->start debug->attach
to process, and then select IDL.

You may have to select break, and then do a little twiddling to figure
out where you need to go back to IDL and press a key to break out of the
IDL_GetKbrd() read loop. It'll be a tad confusing as there is no
debugging info to IDL_GetKbrd(), so you'll be looking at the assembly
until you can pop up to your own code. Keeping the call stack visible
helps with this. With a little playing, you can get back to your own
code inside the VC++ debugger without too much difficulty.

Best of luck,
Rich

--
Richard Younger
Re: how to debug a IDL DLM routine [message #29365 is a reply to message #29275] Wed, 13 February 2002 01:13 Go to previous message
Gert Van de Wouwer is currently offline  Gert Van de Wouwer
Messages: 21
Registered: January 2002
Junior Member
"Xiaoying Jin" <xje4e@mizzou.edu> wrote in message
news:10ea38a6.0202121444.3c1d5b8a@posting.google.com...
> Thanks, Richard,
>
> Here is my further question:
>> I suggest going to your DLL project, and simply specifying the IDLDE
>> executable.
> How to specifying the IDLDE executable?

project->settings->debug: fill in idl_path\idl32.exe
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