comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » IDL Objects Graphics cache and crash
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Return to the default flat view Create a new topic Submit Reply
IDL Objects Graphics cache and crash [message #29697] Sun, 10 March 2002 00:16 Go to previous message
alt is currently offline  alt
Messages: 28
Registered: August 2001
Junior Member
I am trying now to turn to IDL Objects Graphics so a pair of questions
to IDL gurus.

1. In IDL online help topic "The Graphics Object Hierarchy -> The
Rendering Process" one can read about draw cache: "Subsequent draws of
this graphic atom to the same destination can then be drawn very
efficiently." But it seems not to work as declared. When I change HIDE
property of some graphic atom and then draw window it takes the same
time as first drawing. What's wrong? I tried different renderer and
retain, but can not get any acceleration. I use Win98, IDL 5.4, video
ASUS AGP3800

2. Using of IDLgrROI sometimes crashes IDL. It is very unpleasant. May
be anyone can advice how avoid these crashes and other OG bugs if any.
I use Win98, IDL 5.4

Thank you in advance.

Best regards,
Altyntsev Dmitriy
Remote Sensing Center, ISTP
Irkutsk, Russia
http://ckm.iszf.irk.ru
[Message index]
 
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Re: AVI reader/writer dll available
Next Topic: Returning ARRAYs from functions?

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Sat Oct 11 01:45:05 PDT 2025

Total time taken to generate the page: 1.44121 seconds