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Transparent texture mapped polygons [message #29892] Sun, 24 March 2002 14:24 Go to next message
lyubo is currently offline  lyubo
Messages: 34
Registered: March 2002
Member
Is it possible to make a texture mapped polygon object partially transparent
so that it could be displayed over another texture mapped polygon?
If anyone knows how to do that please let me know.

Thank you.

Lyubo
Re: Transparent texture mapped polygons [message #29951 is a reply to message #29892] Tue, 26 March 2002 10:36 Go to previous messageGo to next message
lyubo is currently offline  lyubo
Messages: 34
Registered: March 2002
Member
I just wanted to thank you guys for your help.

It seems that DEPTH_OFFSET=1 is the best solution because the
background and the foreground images are shown on both sides of
the polygon, otherwise the transparency can be seen only from the
front side.

Thanks!

Lyubo


"lyubo" <lzagorch@cs.wright.edu> wrote in message
news:a7ljs1$lfr$1@mercury.wright.edu...
> Is it possible to make a texture mapped polygon object partially
transparent
> so that it could be displayed over another texture mapped polygon?
> If anyone knows how to do that please let me know.
>
> Thank you.
>
> Lyubo
>
>
>
Re: Transparent texture mapped polygons [message #29981 is a reply to message #29951] Tue, 02 April 2002 11:20 Go to previous message
Luis Alonso is currently offline  Luis Alonso
Messages: 27
Registered: February 2000
Junior Member
If you are using EXACTLY the same coordinates for both polygons, why don't
you try to blend both textures first, and the apply the result as a texture
to a single polygon. It will probably increase performance, and you will be
sure that there are no depth troubles.

Hope it helps,

Luis Alonso


"lyubo" <lzagorch@cs.wright.edu> escribi� en el mensaje
news:a7qf93$n7h$1@mercury.wright.edu...
> I just wanted to thank you guys for your help.
>
> It seems that DEPTH_OFFSET=1 is the best solution because the
> background and the foreground images are shown on both sides of
> the polygon, otherwise the transparency can be seen only from the
> front side.
>
> Thanks!
>
> Lyubo
>
>
> "lyubo" <lzagorch@cs.wright.edu> wrote in message
> news:a7ljs1$lfr$1@mercury.wright.edu...
>> Is it possible to make a texture mapped polygon object partially
> transparent
>> so that it could be displayed over another texture mapped polygon?
>> If anyone knows how to do that please let me know.
>>
>> Thank you.
>>
>> Lyubo
>>
>>
>>
>
>
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