comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » volume rendering in IDLgrVolume
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Switch to threaded view of this topic Create a new topic Submit Reply
volume rendering in IDLgrVolume [message #32132] Wed, 18 September 2002 08:08 Go to next message
Sebastian Loebbert is currently offline  Sebastian Loebbert
Messages: 12
Registered: September 2002
Junior Member
Hi all,

I have some questions about the volume rendering algorithm used for
IDLgrVolume:
- Is it true that the volume rendering algorithm used for IDLgrVolume is
encapsulated in this class?
- Where can I find more information than in the idl reference manual on
the algorithm used? What I am especially interested in is:
-- How are multiple volume rendered (just stand-alone and than blended
together or something more sophisticated)?
-- Can I manipulate single viewing rays? Like setting different
start/termination depths and getting a map of all termination
depths?
- Can I somehow tell the IDLgrVolume to use another rendering algorithm?
Would it be enough to derive a subclass from IDLgrVolume and override
some function (if, which function, draw would be much work?)
- Is the code for IDLgrVolume and its renderer available (might save a lot
of work to simply change it somewhat)


Thanks a lot in advance & best regards from sunny spain,

Sebastian
Re: volume rendering in IDLgrVolume [message #32287 is a reply to message #32132] Thu, 26 September 2002 19:38 Go to previous message
Paul Sorenson is currently offline  Paul Sorenson
Messages: 48
Registered: May 2002
Member
One example: IDL55\examples\demo\demosrc\d_volrendr.pro.

The brain visualization in that program is two coregistered volumes
displayed using IDL's dual volume rendering capability. The displayed voxel
hues are taken from a palette mapping of PET voxels, the displayed voxel
color intensities are taken from MRI voxels, and the (initial) displayed
voxel opacities are taken from MRI voxels.

-Paul Sorenson

"Sebastian Loebbert" <sebaaihb@peach.zrz.TU-Berlin.DE> wrote in message
news:Pine.LNX.4.44.0209181707490.10378-100000@peach.zrz.TU-B erlin.DE...
> -- How are multiple volume rendered (just stand-alone and than blended
> together or something more sophisticated)?





-----------== Posted via Newsfeed.Com - Uncensored Usenet News ==----------
http://www.newsfeed.com The #1 Newsgroup Service in the World!
-----= Over 100,000 Newsgroups - Unlimited Fast Downloads - 19 Servers =-----
  Switch to threaded view of this topic Create a new topic Submit Reply
Previous Topic: Re: 24-bit color on printer device
Next Topic: Re: 3D plot with correct aspect ratio

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Wed Oct 08 20:02:34 PDT 2025

Total time taken to generate the page: 0.01383 seconds