Flythrough [message #34399] |
Sun, 09 March 2003 23:18 |
Thomas Gutzler
Messages: 44 Registered: November 2002
|
Member |
|
|
Hi all,
I have to simulate a flythrough of a polygon-model (airway, comparable
to lots of circles with different z-coordinates).
I tried to copy'n'paste'n'modify the flythrough-demo but it didn't work.
It seems to translate in x/y-direction, not z.
Then I tried simple translations in z-direction which didn't work, too.
It seems, the model stays centered in z-direction and if it translates
far enough, it reaches the border of the viewbox and is cut off till it
completely disappears.
I tried moving the eye into the viewplane (zclip) but this also failed -
nothing seemed to happen. Moving it further somewhen results in:
'Warning: EYE must be greater than the ZCLIP near value. EYE has been
set to near+0.1.'.
I'm clueless now.
Has anybody done something like that and could tell me a few secrets
about getting it to work ?
thx,
Tom
|
|
|