porting IDL code to OS X [message #34632] |
Wed, 09 April 2003 18:50 |
bryan.jones
Messages: 4 Registered: April 2003
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Junior Member |
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Greetings,
I dumped my Windows workstation in favor of an OS X box and now I am
attempting to bring custom written code from IDL on Windows to IDL on
OS X. Most of the code appears to come over just fine, however, I am
getting errors reading graphics files within the program. Are there
any fundamental issues I am missing here with graphics file
compatibilities on Windows versus *nix OS's? Big vs. little endian?
Anything else?
Best Regards,
Bryan William Jones
bryan.jones@m.cc.utah.edu
University of Utah School of Medicine
Moran Eye Center Rm 3407
75 N. Medical Dr.
Salt Lake City, Utah 84132
http://prometheus.med.utah.edu/~marclab/
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