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Re: Can a CALL_EXTERNAL .dll create a window? [message #36361 is a reply to message #36303] Thu, 04 September 2003 05:27 Go to previous messageGo to previous message
Matt Feinstein is currently offline  Matt Feinstein
Messages: 33
Registered: July 2002
Member
On Wed, 3 Sep 2003 12:37:56 -0700, "Rick Towler"
<rtowler@u.washington.edu> wrote:

>
> Hi Matt,
>
> Would you be willing/able to share some example code? I understand if you
> can't, but need to ask. I have wanted to play with this for a while but I
> am having a hard time justifying the investment of time. Anything that
> could help speed the process would be greatly appreciated.
>
> -Rick
>

We've drifted off-topic here-- into the wilds of OpenGL and Win32
programming...

I'll email you code for a Win32 executable that creates an off-screen
hardware-accelerated OpenGL context and then queries it for its
properties. It's not hard to convert this code into a CALL_EXTERNAL
.dll, but note the comments I made in my previous post.

If anyone else wants the code, email me at matt.feinstein@jhuapl.edu


Matt Feinstein

--
There is no virtue in believing something that can be proved to be true.
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