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Cleaning up inherited object classes [message #37181] Wed, 03 December 2003 11:28 Go to previous message
MKatz843 is currently offline  MKatz843
Messages: 98
Registered: March 2002
Member
Cleaning up is my least favorite activity. Were my living room an IDL
object I'm sure it'd be full of dangling pointer references. Here's a
question regarding objects' Cleanup methods and inheritance.

When an object inherits another object, methods can be overridden. So
what happens to the CleanUp method? It is special.

If my House object inherits the Living_Room and Bathroom object
classes, will a call to HOUSE::CleanUp also call Living_Room::CleanUp
and Bathroom::Cleanup when obj_destroy, self is called?

Let me put that another way. Suppose an object class, A, has pointer
fields. Unless someone tells me otherwise, I assume it's a good idea
two specifically free the pointers in that object's Cleanup routine.
Now, suppose another object class, B, inherits A. B has its own
pointers to clean up as well, so I write that into its cleanup
routine.

It is sufficient to write the Cleanup methods like this?

pro Bobj::CleanUp
ptr_free, self.Bpointer
obj_destroy, self
end

pro Aobj::CleanUp
ptr_free, self.Apointer
obj_destroy, self
end

Will Bobj::CleanUp's call to "obj_destroy, self" also call
Aobj::Cleanup so that self.Apointer can be freed as the object is
destroyed?

Also, does the destruction of an object that contains a pointer field
also inherently free the pointer? or is it necessary to specifically
ask for that in the Cleanup?

Now if I could only get the House::TakeOutTheTrash method to work
reliably my wife would be thrilled.

M. Katz
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