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shade_volume and quality change causes IDLDE to crash? [message #37361] Mon, 08 December 2003 17:49
dcw_yip is currently offline  dcw_yip
Messages: 22
Registered: October 2003
Junior Member
Hi:

The code I'm working on uses shade_volume. Whenever, I switch the
quality of the window from high to low or medium and back to high
IDLDE crashes out. It doesn't happen if I sub in isosurface for
shade_volume. This only happens on one machine but unfortunately it's
my development machine. It's an XP Pro machine with a Nvidia Quadro
FX 1000 graphics card. Has anyone else experienced this?

thanks,
David
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