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Re: Destroying objects [message #37975] Wed, 11 February 2004 19:33 Go to previous message
Michael Wallace is currently offline  Michael Wallace
Messages: 409
Registered: December 2003
Senior Member
> Talk about the yin and yang. But I think objects
> tend to be like this. When they are good they are very,
> very good; but when they are bad, they are horrid.

I can't speak of IDL object programming since my only salvo into the
object world is my current IDL-Java project. But, speaking from
experience with programming in Java, C++ and Python, this statement is
especially true. Often times you have to go through at least one, if
not more, major refactorings of code in order to get the object design
right where you have a nice, intuitive, smooth interface. However,
there are some who will just plod along with the bad design because
although it may not be pretty, it "works."

> Any comments from you object programming gurus? Any words
> of encouragement? Because if not, you may have heard the
> last of me. :-(

Except in IDL, I work with objects all day long, so it is possible to
remain sane.... um, maybe. ;-) We'll see how long it takes me to
become totally frustrated with IDL objects as you are. There are
already some things I don't care for design-wise...

Mike
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