General 3D graphics advise required [message #41345] |
Tue, 05 October 2004 12:53 |
arctorit
Messages: 2 Registered: October 2004
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Junior Member |
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Hi everybody,
I've used IDL for a couple of years to make 2D graphics. I've also
made 3D graphics, but always of 2D quantities (i.e. I've used
shade_surf!). I'm the kind of guy that David would describe as a guy
who writes idl codes go "get the job done". Now I need to do 3D
graphics of really 3D fields, basically I would like to make
good-looking isosurfaces.......
My question is: given my style of code-writing, and that the
isosurfaces that I've done in these days look like elongated grey
potatoes, what can I read? any book? I mean, a book that really teachs
something.
Is IDL able to do 3D graphics like these
http://exodus.physics.ucla.edu/sciviz/scientific.viz.html ? I
actually think that they have been done with IDL, but I would like to
know your opinion. And by the way, can a human being learn from a book
how to do something like that?
Thanks
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