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Fixing ragged edges in shade_surf PS output [message #42012] Wed, 15 December 2004 07:52
Paul Van Delst[1] is currently offline  Paul Van Delst[1]
Messages: 1157
Registered: April 2002
Senior Member
Hello,

I just output a shade_surf image -- which looked terrif onscreen -- to a PS file. The PS
display shows the edges of the surface as really ragged. I expect some of that, but I also
expect the PS output to be as good as the screen display. Is there any way to "fix" this?
Some setting of the device keyword maybe? I'd like a direct graphics solution too if
anyone has one. I reproduced the same plot in iSurface but ... well, suffice it to say my
patience wears thin a lot faster than it used to.

Thanks for any hints,

paulv

p.s
IDL> print, !version
{ x86 linux unix linux 6.0.3 Feb 26 2004 32 64}

--
Paul van Delst
CIMSS @ NOAA/NCEP/EMC
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