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printing IDLgrScene
printing IDLgrScene [message #44240] |
Wed, 25 May 2005 07:52 |
newsgroupie2003
Messages: 12 Registered: December 2004
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Junior Member |
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Hello,
Thanks for the answers to my previous question on the colorbar. I
ended up usings Davids due to the easy range specification.
I haven't been able to find any good solutions as to how to print a
IDLgrScene object (while easily controlling position and scaling). It
seems the examples found on this newsgroup and in the IDL
documentation aims at controlling views.
I have a scene consisting of 1) an image montage and 2) a colorbar.
Is the only good way to print such a scene really to scale and
translate the models of each view? It seems like a lot of work.
I tried drawing to the IDLgrBuffer with the aim of gathering the two
views in either an image object (via read() ) or a matrix (via
image_data prop) but resampling issues destroy the axis legends.
Any hints appreciated!
Soren
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