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coordinates in threedimensional object graphics ?
coordinates in threedimensional object graphics ? [message #45967] |
Mon, 24 October 2005 01:47 |
Klemens Barfus
Messages: 45 Registered: December 2002
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Dear list members,
I play around with object graphics and try to build a routine which is
able to visualize 3d objects of different sizes in th same way.
When I define the viewplane_rect and the zclip of my view, everything
works fine before I rotate the view. Then the coordinate system is not
the coordinate system of the defined axes anymore.
Is there an easy way to calculate the coordinates for viewplane_rect and
zclip from the coordinates of the rotated axes ?
Thanks for your help in advance !
Klemens
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