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Re: Backing store issue [message #48108 is a reply to message #47993] Tue, 28 March 2006 11:31 Go to previous messageGo to previous message
Karl Schultz is currently offline  Karl Schultz
Messages: 341
Registered: October 1999
Senior Member
On Tue, 28 Mar 2006 12:24:22 -0600, Kenneth Bowman wrote:

> In article <pan.2006.03.28.18.03.44.500000@rsinc.com>,
> Karl Schultz <k____schultz@rsinc.com> wrote:
>
>> Aside from the ENVI stuff Liam mentioned, you also might want to take a
>> look at Object Graphics and the IDLgrImage object. We improved IDLgrImage
>> to use textures for storing/rendering images which really works better on
>> modern graphics cards. In IDL 6.2, we added LOD support and facilities
>> for handling huge images with tiling.
>
> LOD = Length of Day?
>
Sorry about that. Level of Detail. If you "zoom out" on a very large
image so that you have the entire image in the viewport, you can supply
IDLgrImage with downsampled image tiles. It is a little bit like texture
mip-mapping.
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