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How to use IDLgrShader? [message #54205] Mon, 28 May 2007 00:49
airy.jiang is currently offline  airy.jiang
Messages: 37
Registered: May 2007
Member
IDL 6.4 is available.A new IDLgrShader object provides a way to
associate a shader program with the existing IDL graphic objects.That
is seemed like a nice tool to increasing the speed of graphics
rendering dramatically .But how to use it?anyone got the example
source code,or the demo to show the effect of it?i'll very appreciate
that someone can answer this question.
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