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Send object graphics hierarchy to POV-Ray destination class [message #62950] Tue, 14 October 2008 14:05
Michael Galloy is currently offline  Michael Galloy
Messages: 1114
Registered: April 2006
Senior Member
If you are interested in sending object graphics scenes to POV-Ray (a
high-quality, open source ray-tracing program, see povray.org for more
info), to create images like:

http://michaelgalloy.com/wp-content/uploads/2008/10/halfcell -thumbnail.png
(small)
http://michaelgalloy.com/wp-content/uploads/2008/10/halfcell .png
(large)

then get the free download available at

http://www.txcorp.com/video/povray/index.php

For more discussion see:

http://michaelgalloy.com/2008/10/05/pov-ray-destination-for- idl-object-graphics.html

The main idea is to be able to render a standard object graphics scene
without any knowledge of POV-Ray simply by:

pov = obj_new('VISgrPOVRay', file_prefix='halfcell')
pov->draw, view

This creates the input files which require POV-Ray (freely available
at povray.org) to produce the final image.

By no means are all the properties of all the graphics atoms supported
right now; I've been adding atoms and properties as I've needed them.
I've also added a few classes that produce POV-Ray specific
functionality when rendered with VISgrPOVRay, but render normally with
the normal object graphics destinations.

Mike
--
www.michaelgalloy.com
Tech-X Corporation
Software Developer II
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