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Re: GPULib on my 64-bit WinXP machine [message #63038] Thu, 23 October 2008 16:53 Go to next message
russell.grew is currently offline  russell.grew
Messages: 74
Registered: February 2005
Member
I'm unsure how one goes about linking to older threads, but a thread
titled "using GpuLib in IDL" has a few things in it. If you are using
google groups, you can easily find it.

I got significant speedup on the spiral benchmark and my video card
was only emulating the hardware {i think}
Re: GPULib on my 64-bit WinXP machine [message #63042 is a reply to message #63038] Thu, 23 October 2008 14:56 Go to previous messageGo to next message
Vince Hradil is currently offline  Vince Hradil
Messages: 574
Registered: December 1999
Senior Member
On Oct 23, 3:57 pm, Mort Canty <m.ca...@fz-juelich.de> wrote:
> b_...@hotmail.com schrieb:
>
>>> The results are impressive.  I ran all the "demos" and the difference
>>> is about 21-24 X!  I can't wait to try to do some "real" work using
>
>> Has anyone benchmarked this on a graphics card that doesn't cost more
>> than a high-end PC? It would be interesting to know what kind of
>> performance gain can be achieved, if any, with consumer graphics
>> hardware (i.e. in the $300 to $500 range) relative to a normal mid-
>> range PC (~$1500).
>
>> Brad
>
> I knew I was just blogging to myself :-). Have a look at
>
> http://fwenvi-idl.blogspot.com/
>
> Cheers
>
> Mort

Oh - I'm glad you responded Mort. I remember reading your blog, but I
couldn't find a bookmark for it...
Re: GPULib on my 64-bit WinXP machine [message #63043 is a reply to message #63042] Thu, 23 October 2008 14:39 Go to previous messageGo to next message
Michael Galloy is currently offline  Michael Galloy
Messages: 1114
Registered: April 2006
Senior Member
On Oct 23, 11:27 am, b_...@hotmail.com wrote:
>> The results are impressive.  I ran all the "demos" and the difference
>> is about 21-24 X!  I can't wait to try to do some "real" work using
>
> Has anyone benchmarked this on a graphics card that doesn't cost more
> than a high-end PC? It would be interesting to know what kind of
> performance gain can be achieved, if any, with consumer graphics
> hardware (i.e. in the $300 to $500 range) relative to a normal mid-
> range PC (~$1500).

Running the benchmark demo on a Quadro FX 570, which costs around $139
- $250, shows about a 10x speedup. Also see Mort's results at
http://fwenvi-idl.blogspot.com/, he has a GeForce 8600 GT (about $100
- $150).

IDL> @bench
% Compiled module: GPUINIT.
% Loaded DLM: GPULIB.
% Compiled module: GPUFLTARR.
% Compiled module: GPUMAKE_ARRAY.
% Compiled module: GPUGETHANDLE.
% Compiled module: GPUHANDLE__DEFINE.
% Compiled module: GPUPUTARR.
% Compiled module: GPULGAMMA.
0.756607 2.33993 0.196372 0.516154 0.0442747
0.839950
% Compiled module: GPUGETARR.
0.756607 2.33993 0.196372 0.516154 0.0442747
0.839950
CPU Time = 0.81534410
GPU Time = 0.075078964
Speedup = 10.859821

IDL> err = cudaGetDeviceProperties(prop, 0)
IDL> print, prop.name
Quadro FX 570

Mike
--
www.michaelgalloy.com
Tech-X Corporation
Associate Research Scientist
Re: GPULib on my 64-bit WinXP machine [message #63044 is a reply to message #63043] Thu, 23 October 2008 14:12 Go to previous messageGo to next message
David Fanning is currently offline  David Fanning
Messages: 11724
Registered: August 2001
Senior Member
Mort Canty writes:

> I knew I was just blogging to myself :-). Have a look at
>
> http://fwenvi-idl.blogspot.com/

My goodness, two in one day! I'm going to create
a new pointer to IDL blogs on my web page. Anyone else
have an IDL blog who wants in on the action? I've been
averaging about 2500 hits a day. *Someone* might see
you here. ;-)

Cheers,

David

P.S. This GPULib thing might really be catching on. I'm
hoping to have some time to give it a try tomorrow.

--
David Fanning, Ph.D.
Coyote's Guide to IDL Programming (www.dfanning.com)
Sepore ma de ni thui. ("Perhaps thou speakest truth.")
Re: GPULib on my 64-bit WinXP machine [message #63045 is a reply to message #63044] Thu, 23 October 2008 13:57 Go to previous messageGo to next message
Mort Canty is currently offline  Mort Canty
Messages: 134
Registered: March 2003
Senior Member
b_gom@hotmail.com schrieb:
>> The results are impressive. I ran all the "demos" and the difference
>> is about 21-24 X! I can't wait to try to do some "real" work using
>
> Has anyone benchmarked this on a graphics card that doesn't cost more
> than a high-end PC? It would be interesting to know what kind of
> performance gain can be achieved, if any, with consumer graphics
> hardware (i.e. in the $300 to $500 range) relative to a normal mid-
> range PC (~$1500).
>
> Brad

I knew I was just blogging to myself :-). Have a look at

http://fwenvi-idl.blogspot.com/

Cheers

Mort
Re: GPULib on my 64-bit WinXP machine [message #63050 is a reply to message #63045] Thu, 23 October 2008 10:27 Go to previous messageGo to next message
b_gom is currently offline  b_gom
Messages: 105
Registered: April 2003
Senior Member
> The results are impressive.  I ran all the "demos" and the difference
> is about 21-24 X!  I can't wait to try to do some "real" work using

Has anyone benchmarked this on a graphics card that doesn't cost more
than a high-end PC? It would be interesting to know what kind of
performance gain can be achieved, if any, with consumer graphics
hardware (i.e. in the $300 to $500 range) relative to a normal mid-
range PC (~$1500).

Brad
Re: GPULib on my 64-bit WinXP machine [message #63104 is a reply to message #63043] Mon, 27 October 2008 19:44 Go to previous message
b_gom is currently offline  b_gom
Messages: 105
Registered: April 2003
Senior Member
On Oct 23, 3:39 pm, "mgal...@gmail.com" <mgal...@gmail.com> wrote:

> Running the benchmark demo on a Quadro FX 570, which costs around $139
> - $250, shows about a 10x speedup. Also see Mort's results athttp://fwenvi-idl.blogspot.com/, he has
> a GeForce 8600 GT (about $100 - $150).

I guess what I'm wondering is whether there is a sweet spot in the
price range. Are the Quadro 4600\5600 series worth their exorbitant
price tags because of their larger memory and 'workstation optimized
architecture', or is the cheaper GTX 200 series better because of
their larger number of stream processors?

In other words, does the general IDL performance scale directly with
the number of processing units times clock speed, assuming there is no
bottleneck loading the data into the video ram?

I also see that the GTX200 series supports limited double precision
operations, which might be another trump card.

Brad
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