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Re: having IDL handle the graphics in C++ application
Re: having IDL handle the graphics in C++ application [message #65402] |
Sun, 01 March 2009 08:57 |
David Fanning
Messages: 11724 Registered: August 2001
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Senior Member |
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jeanluc writes:
> Assume you have a very computationally intensive C++ GUI application
> and you want IDL to handle the display of the generated output. This
> is in the form of line plots as well as contours and 3D surface plots.
>
> One solution would be to have the C++ code write datafiles, and then
> have IDL read the datafiles and do the plot. This could be done via
> the C++ program executing command line calls.
>
> Is there anyway though to make it more direct without having to write
> the datafiles?
>
> Please direct me to the correct sections of the manual to read.
You need to read about Callable IDL in the External Development
Guide, available in the on-line documentation in your IDL
distribution.
> Of course we just want to plots to show, not the work bench.
What!? Are you crazy? ;-)
Cheers,
David
--
David Fanning, Ph.D.
Fanning Software Consulting, Inc.
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Sepore ma de ni thui. ("Perhaps thou speakest truth.")
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