Re: floating menu bar [message #66025] |
Tue, 14 April 2009 10:48  |
David Fanning
Messages: 11724 Registered: August 2001
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Senior Member |
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Bennett writes:
> I think technically you could...but you'd have to make your entire
> program an object graphics window with multiple objects with all of
> your "widgets" in them. Sounds like fun, I know. But you could do it
> that way.
JD used to have a hack--I can't even remember now
what it was for, maybe some kind of text widget-- that
had a draw widget stacked up behind a normal widget
so you could get button and movement events in an
indirect way. I assume that is more or less what you
mean.
I thought about it. I don't think this is what
our guy meant when he asked the question. And if
I were going to do I would have to be REALLY
convinced it was needed. It sounds to me like a
hell of a lot of work for very little chance of
ultimate success. :-)
Cheers,
David
--
David Fanning, Ph.D.
Coyote's Guide to IDL Programming (www.dfanning.com)
Sepore ma de ni thui. ("Perhaps thou speakest truth.")
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Re: floating menu bar [message #66026 is a reply to message #66025] |
Tue, 14 April 2009 10:28   |
Juggernaut
Messages: 83 Registered: June 2008
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Member |
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On Apr 14, 8:31 am, David Fanning <n...@dfanning.com> wrote:
> kongfuca...@gmail.com writes:
>> is it possible to make a movable (floating) menu bar like arcgis using
>> IDL? If yes, how?
>
> I don't know what ArcGIS uses, but if you mean
> those tear-off menu bars that Photoshop uses,
> that you can "dock" and "undock", then probably
> not. But if you aren't looking for something
> that sophisticated, it is easy to make a floating
> menu or icon bar. Just stick the button widgets
> in their own top-level base widget.
>
> Cheers,
>
> David
> --
> David Fanning, Ph.D.
> Fanning Software Consulting, Inc.
> Coyote's Guide to IDL Programming:http://www.dfanning.com/
> Sepore ma de ni thui. ("Perhaps thou speakest truth.")
I think technically you could...but you'd have to make your entire
program an object graphics window with multiple objects with all of
your "widgets" in them. Sounds like fun, I know. But you could do it
that way.
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Re: floating menu bar [message #66165 is a reply to message #66025] |
Wed, 15 April 2009 03:56  |
Juggernaut
Messages: 83 Registered: June 2008
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Member |
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On Apr 14, 1:48 pm, David Fanning <n...@dfanning.com> wrote:
> Bennett writes:
>> I think technically you could...but you'd have to make your entire
>> program an object graphics window with multiple objects with all of
>> your "widgets" in them. Sounds like fun, I know. But you could do it
>> that way.
>
> JD used to have a hack--I can't even remember now
> what it was for, maybe some kind of text widget-- that
> had a draw widget stacked up behind a normal widget
> so you could get button and movement events in an
> indirect way. I assume that is more or less what you
> mean.
>
> I thought about it. I don't think this is what
> our guy meant when he asked the question. And if
> I were going to do I would have to be REALLY
> convinced it was needed. It sounds to me like a
> hell of a lot of work for very little chance of
> ultimate success. :-)
>
> Cheers,
>
> David
> --
> David Fanning, Ph.D.
> Coyote's Guide to IDL Programming (www.dfanning.com)
> Sepore ma de ni thui. ("Perhaps thou speakest truth.")
I was actually meaning making a gray background to a draw widget and
then putting movable objects all over it...kind of like the
"select_objects" program you have on your webpage but a whole lot more
complicated. Seems like you would just move to Java w/ Swing or C++
w/ Qt before you'd spend all your time making something like I've just
described though. Crazy idea...but I may have to try it one day.
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