comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » Polyfill: algorithm to subdivide polygons bigger than PS Path_Points limit?
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Switch to threaded view of this topic Create a new topic Submit Reply
Polyfill: algorithm to subdivide polygons bigger than PS Path_Points limit? [message #7709] Thu, 02 January 1997 00:00
art.croucher is currently offline  art.croucher
Messages: 11
Registered: March 1995
Junior Member
I'm trying to write software to do color fills of land masses, and I
keep running into problems with the Postscript Path_points limit on the
number of vertices.

Since my coastlines can have more vertices than I can expect any
Postscript printer to support (my 32MB Tektronix supports about 8K and
the biggest GSHHS coastline polygon has 1,400,000 vertices), does anyone
have an algorithm to decompose one huge irregular polygon into a number
of smaller contigous ones?

Thanks,

Art Croucher
Johns Hopkins Applied Physics Lab

PS: I know 1,400,000 vertices is overkill! But 8K isn't enough, and
most printers won't even support that.
  Switch to threaded view of this topic Create a new topic Submit Reply
Previous Topic: extracting draw widget id from window id?
Next Topic: Re: length of an ascii file

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Fri Oct 10 04:43:31 PDT 2025

Total time taken to generate the page: 0.36072 seconds