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Question about using palettes with images and shader in object graphics [message #83278] Tue, 12 February 2013 10:19
M. Katz is currently offline  M. Katz
Messages: 69
Registered: May 2005
Member
When displaying an IDLgrImage with an associated IDLgrShader, is the IDLgrPalette functionality disabled?

Without the shader, you can use oImage.SetProperty, PALETTE=oPalette to change the display's color scheme in an instant.

But with IDLgrShader, I'm fearing that it's a much more difficult task that will require writing code in shader language, which I've never attempted before.

Any thoughts?
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