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Re: wrapping images around cylinders
| Re: wrapping images around cylinders [message #8737] |
Mon, 14 April 1997 00:00 |
Dave Burridge
Messages: 5 Registered: April 1997
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Junior Member |
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deb wrote:
>
> I've got some 2 and 3-D image data that i want to wrap around
> a right circular cylinder of a given radius. Has anyone
> written a routine to do this, or can someone offer pointers
> on the best way to approach the problem? Thanks:)
deb,
I assume we`re talking about IDL here.
The way I would approach it would be to use MESH_OBJ to create the
vertices and polygons of the primitive object (the cylinder in your
case). You should then be able to drape a 2D image around this using
SHADE_VOLUME, adding the SHADES keyword.
I would supply you with an example, but time is short! I have found the
on-line help examples on the above commands pretty understandable.
Best of luck :-)
Dave
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