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Re: wrapping images around cylinders [message #8737] Mon, 14 April 1997 00:00
Dave Burridge is currently offline  Dave Burridge
Messages: 5
Registered: April 1997
Junior Member
deb wrote:
>
> I've got some 2 and 3-D image data that i want to wrap around
> a right circular cylinder of a given radius. Has anyone
> written a routine to do this, or can someone offer pointers
> on the best way to approach the problem? Thanks:)

deb,

I assume we`re talking about IDL here.

The way I would approach it would be to use MESH_OBJ to create the
vertices and polygons of the primitive object (the cylinder in your
case). You should then be able to drape a 2D image around this using
SHADE_VOLUME, adding the SHADES keyword.

I would supply you with an example, but time is short! I have found the
on-line help examples on the above commands pretty understandable.

Best of luck :-)

Dave
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