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3D lights affecting only certain objects? [message #89659] Fri, 07 November 2014 14:03 Go to previous message
ghgm2008 is currently offline  ghgm2008
Messages: 17
Registered: December 2008
Junior Member
Hi there,

Say I have a 3D scene, illuminated by a number of lights. Is it possible to
set things up so that a given light only affects certain objects in a scene
and not others.

So say I have 2 polygons and 2 lights in a scene. light 1 shines on polygon 1 - but, as far as polygon 2 is concerned, it doesn't exist .... and vice versa - and then the whole thing is rendered as a single scene.

Possible?

Cheers

George.
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