Re: DLM for video capture [message #92504 is a reply to message #92498] |
Sat, 02 January 2016 06:24  |
zanderman.grier
Messages: 2 Registered: September 2015
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Junior Member |
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On Friday, January 1, 2016 at 5:55:15 AM UTC-5, andrew...@gmail.com wrote:
> On Monday, 23 March 2015 02:17:13 UTC+10:30, David Grier wrote:
>> Dear Folks,
>>
>> I've written a DLM that captures images from video cameras directly
>> into IDL. The library is available for download at
>>
>> http://github.com/davidgrier/idlvideo
>>
>> Video capture functionality is provided by OpenCV, the Open Source
>> Computer Vision library. The DLM and associated camera objects should
>> work for any camera that is supported by OpenCV. This package has
>> been tested with IDL 8.3 and IDL 8.4 running on linux and MacOS systems.
>>
>> On my MacBook Pro, the following code snippet acquires and displays
>> 3 seconds of 1280 x 720 RGB video images at 30 frames per second
>> using the built-in FaceTime camera:
>>
>> cam = dgggrvideo()
>> im = image(cam.read())
>> for i = 0, 89 do im.putdata, cam.read()
>> obj_destroy, cam
>>
>> Let me know if this is useful, and please do follow up with feature
>> requests and bug reports.
>>
>> All the best,
>>
>> David
>
>> please do follow up with feature requests and bug reports.
>
> OK then David, how about a version for Windows...?
>
> Andrew Cool (who's too dumb to do it himself...)
Sorry, I don't have a Windows machine, and don't know much about
Windows development -- weird, right?
Ronn Kling had a DLM for video capture under Windows, although
I don't have a link for it, and couldn't find it with a quick Google
search. That might be the best place to start looking.
If you're feeling more adventurous, you might want to look at
IDL's support for ActiveX controls.
TTFN,
David
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