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Re: Object Graphics [message #9616 is a reply to message #9421] Wed, 23 July 1997 00:00 Go to previous messageGo to previous message
davidf is currently offline  davidf
Messages: 2866
Registered: September 1996
Senior Member
Mirko Vukovic writes in response to a long-winded
response of mine:

> so, should we stay out of oo graphics for now? I'm enjoying oop but
> haven't ventured into oog yet mainly because of the file size.

No, I don't think we should stay out of object graphics. It is
like any new thing. There is a learning curve, both for the people
creating the software and the people using it. I think there is
no getting around the fact that object graphics files will be
larger than direct graphics files. But that has to be weighed
against new capability. And there is significant new capability,
especially with respect to any kind of 3D visualization.

What I would like to see RSI do is come up with graphics
windows that allow both object graphics and direct graphics
calls. Then instead of either/or you can have the best of
both worlds, when each is appropriate.

Cheers,

David

------------------------------------------------------------ -----
David Fanning, Ph.D.
Fanning Software Consulting
Customizable IDL Programming Courses
Phone: 970-221-0438 E-Mail: davidf@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com
IDL 5 Reports: http://www.dfanning.com/documents/anomaly5.html
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