Re: The death of WIDED (was: Interactively building GUIs in IDL 5.1?) [message #12181] |
Sat, 11 July 1998 00:00 |
dEdmundson
Messages: 23 Registered: February 1998
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Junior Member |
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In article <MPG.1010a3abf529187d989806@news.frii.com>,
davidf@dfanning.com (David Fanning) wrote:
> If I were to tell you that I had a piece of software that
> would allow you to build widget programs interactively
> (I mean by this that you could drag and drop "widgets"
> onto a palette, set properties by double clicking the
> widgets, add event handler code by means of a built-in
> editor, be able to recover and re-edit the IDL code it
> generated, etc.), what would you be willing to pay for it?
Being a poor postdoc eeking out a living on a sliding Canadian
dollar ... nothing. However, if you had such a code (and
it wasn't Windo$s only), I would dearly love for RSI to pay
you handsomely for the rights and then distribute it with IDL.
Darran.
P.S. While I have the attention of an IDL guru. I just "hand-coded"
my first slider widget. Is it really necessary to add labels manually
in order to see the slider value. It's late here but I don't see
a keyword or compound widget that will do the job and I'm about to create
a widget_label ...
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