comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » IDL and OpenGL hardware?
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Return to the default flat view Create a new topic Submit Reply
Re: IDL and OPENGL [message #17053 is a reply to message #13153] Wed, 08 September 1999 00:00 Go to previous message
enric is currently offline  enric
Messages: 4
Registered: November 1998
Junior Member
In article <7r0emb$kqp$1@nnrp1.deja.com>,
enric@indo.es wrote:
> Hi!
>
> We are using IDL to develop a user interface. In this interface,
> a graphical windows is opened and closed. This window constains a
> IDL_Draw object quite big.
> Our machine has a OPENGL graphics card. When we use the 'use hardware
> OPENGL' flag... we loose 4 MB of memory each time the window is
> opened/closed. If we set 'use software OPENGL' no memory is lost.
>
> Anyone knows the reason/solution ??
>
> Thanks,
>
> Enric
>
> Sent via Deja.com http://www.deja.com/
> Share what you know. Learn what you don't.
>


We found it out!

Thanks to Karl Schultz, who pointed us to the graphics card.
The resolution we were using was too high for the graphics
card to support OpenGL. Reducing the resolution no memory is
lost. So, we do not know were the problem is. But we know how
to avoid it.

Thanks.

Enric


Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
[Message index]
 
Read Message
Read Message
Previous Topic: Mac ps/eps problem
Next Topic: Canny-method edge detection on PV-WAVE

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Sun Oct 12 11:25:10 PDT 2025

Total time taken to generate the page: 0.08031 seconds