Re: writing gray scale GIFs from a 24bit machine [message #18800 is a reply to message #18781] |
Sat, 05 February 2000 00:00   |
davidf
Messages: 2866 Registered: September 1996
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Senior Member |
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Brian Reardon (reardonb@my-deja.com) writes:
> I'm having trouble creating gray scale GIF images that accurately
> reflect what is on my screen. I'm using a Mac and this problem does not
> exist when the colors are set to 256 but if the colors are set to
> thousands or millions I get a saved GIF image that has one color band
> that should be almost black but is instead almost white. I get this
> problem for gray scale color pallets such as loadct, 0. If I set the
> color pallet to loadct, 39 the saved GIF is very much like the screen
> image. The code I am using is the one David Fanning suggested and is
> attached below. I would like for this code to work on any system with
> any color pallet and any monitor color setting. Any help would be
> appreciated.
There are two algorithms that can be used with Color_Quan.
The method I used in the code you were following produces
the best results when there are lots of colors in the image.
When you are producing gray-scale GIFs, you may get better
results using the alternative Floyd-Steinburg method, which
is selected by using the CUBE keyword. For example, like this:
image2d = Color_Quan(image24, 1, r, g, b, Cube=6)
You can find more details in this article on my web page:
http://www.dfanning.com/tips/gif_gray.html
Cheers,
David
--
David Fanning, Ph.D.
Fanning Software Consulting
Phone: 970-221-0438 E-Mail: davidf@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Toll-Free IDL Book Orders: 1-888-461-0155
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