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Spiffy IDL example interfaces sought
Re: Spiffy IDL example interfaces sought [message #2124 is a reply to message #2071] |
Thu, 26 May 1994 07:15  |
jimbrakefd
Messages: 4 Registered: March 1994
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Junior Member |
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In article <2riivt$1ti@paperboy.gsfc.nasa.gov>,
schieb@salmon.gsfc.nasa.gov (Brian D. Schieber) writes:
> They don't need supporting code, I'd just enjoy seeing other's ideas
> for a nice interface....
I did several applications where I read the mouse & did different
things depending
on where in the window it was. The window was subdivided into
buttons &
images. Some buttons acted as sliders, etc. The action lists (one
entry
for each "button") where PV~WAVE strings which were executed to cause
the action. I could edit button location & size and its action. The
image
windows were also "buttons" and responded to the mouse in various
ways.
The problems were a lack of drawing primitives for button drawing
(yes I know
that is the purpose of the widget libraries) and the difficulty of
doing this with
multiple windows.
I liked this approach as it gave complete control over the user
interface and
of course I didn't have to learn widgets (NIH syndrome).
Jim Brakefield
not much of a market for IDL or PV~WAVE in San Antonio
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