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Re: plotting vectors in 3D [message #22353 is a reply to message #22277] Mon, 06 November 2000 00:00 Go to previous messageGo to previous message
Pavel A. Romashkin is currently offline  Pavel A. Romashkin
Messages: 531
Registered: November 2000
Senior Member
Carmen,

I would not fall for that David's

> You have at least an hour of IDL consulting sitting
> in your account here. :-)

Just ask him to implement all that he wrote before:

> First, I would do this in the object graphics
> system, because at the end of the day, you will
> want to rotate this plot to get the maximum
> amount of information out of it. It is unlikely
> to be saliently "visible" otherwise.
>
> I would probably create some kind of an "arrow"
> object for myself, which would be subclassed on
> a model object for ease of rotation and scaling.
> The arrow would probably consist of a cylindrical
> "shaft" and some kind of an arrow "head", both
> constructed from filled polygon objects that I could
> shade them with one or more light objects, to give the
> scene some depth.

I think that for David that'll be about that promised hour worth of
work, as he seems to have a pretty clear idea about it :-)

Cheers,
Pavel
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