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Re: Reversing Object Graphics Axis Range [message #27531 is a reply to message #27476] Sun, 28 October 2001 12:36 Go to previous messageGo to previous message
Mark Hadfield is currently offline  Mark Hadfield
Messages: 783
Registered: May 1995
Senior Member
From: "David Fanning" <david@dfanning.com>
> You can find the explanation (and other recent new
> tips to my web page) here: ...
>
> There is also an example program that you can download
> to see how this works. You can find the example program
> here: ...

Great work, David, I'll have a look at it.

> Note that unlike the RSI example Mark suggested the
> other day...

Steady on, I didn't suggest it, I told you about it. If I suggested
anything, it was that you keep the axis range positive and use TICKFORMAT to
fool the user. Perhaps you'd like to mention that alternative on your page.
(Uh oh I think I just volunteered for something.)

BTW I love this concluding statement on your tips page

"One problem with object graphics is that it can be more difficult than you
wanted it to be to write general programs."

Hear hear. (Though I think you could argue that this is even more difficult
in direct graphics.)

---
Mark Hadfield
m.hadfield@niwa.cri.nz http://katipo.niwa.cri.nz/~hadfield
National Institute for Water and Atmospheric Research



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