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Re: object widgets [message #28775 is a reply to message #17810] Fri, 11 January 2002 11:55 Go to previous messageGo to previous message
Pavel A. Romashkin is currently offline  Pavel A. Romashkin
Messages: 531
Registered: November 2000
Senior Member
David Fanning wrote:
>
> There hasn't been too much written down about object widgets
> yet, although I understand that may be changing soon. But
> basically, these objects are written with some kind of
> GUI method to create the interface and the self object is
> the former info structure that holds the program information
> required to run the program.

I have been thinking for a while (after seeing some still present
hesitation to use those widgects) that one link is missing there. I
think I'l try to fix that. It will be an object class called OW_Ai,
standing for Object widget artificial intelligence, to be inhereted by widgects.
What it will do is track down the coordinates and context of those
multiple random mouse click that a user is making while trying in
frustration to debug his code. Then, it will attempt to deduce what did
the user want (because most of the time when one is simply asked, he
can't give a concise reply). Then, it will "transmogrify" the widgect in
question accordingly, reset session and return to the application with
everything now working, much to developers' surprise.
I will post the code as soon as it is less than 100 lines of code. I
don't want Marc to blame me for too long piece of code again :)
Cheers,
Pavel
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