comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » Re: DIRECT GRAPHICS VS OBJECT GRAPHICS
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Return to the default flat view Create a new topic Submit Reply
Re: DIRECT GRAPHICS VS OBJECT GRAPHICS [message #29902 is a reply to message #29901] Fri, 22 March 2002 22:23 Go to previous message
David Fanning is currently offline  David Fanning
Messages: 11724
Registered: August 2001
Senior Member
Mukunda P Raju (mpraju@eecs.umich.edu) writes:

> Hello...im new to IDL and looking into a program which deals with some
> direct graphics...PLOTS etc...I need to convert this into object graphics
> so that i can write to a VRML file. Now...ive used the existing direct
> graphics code and written to a Z buffer and then wrote the resultant 2d
> array into a IDLgrPlot object and that into a Model and then into a View
> and then drew the view in a VRML object. Is this ok? The resultant VRML
> file im getting is like 17MB. Thats crazy...if i instead wrote it to a .ps
> or a CGM file its only half an MB...is somthing wrong here? HEEELPPPPPP

I'm afraid VRML is so, like, the 90's. Are you *sure* this
is what you want to do!?

Cheers,

David
--
David W. Fanning, Ph.D.
Fanning Software Consulting
Phone: 970-221-0438, E-mail: david@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Toll-Free IDL Book Orders: 1-888-461-0155
[Message index]
 
Read Message
Read Message
Read Message
Read Message
Previous Topic: Re: keyword inheritance and object inheritance
Next Topic: _STRICT_EXTRA keyword

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Fri Oct 10 00:39:17 PDT 2025

Total time taken to generate the page: 0.72351 seconds