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Re: Transparent texture mapped polygons [message #29951 is a reply to message #29892] Tue, 26 March 2002 10:36 Go to previous messageGo to previous message
lyubo is currently offline  lyubo
Messages: 34
Registered: March 2002
Member
I just wanted to thank you guys for your help.

It seems that DEPTH_OFFSET=1 is the best solution because the
background and the foreground images are shown on both sides of
the polygon, otherwise the transparency can be seen only from the
front side.

Thanks!

Lyubo


"lyubo" <lzagorch@cs.wright.edu> wrote in message
news:a7ljs1$lfr$1@mercury.wright.edu...
> Is it possible to make a texture mapped polygon object partially
transparent
> so that it could be displayed over another texture mapped polygon?
> If anyone knows how to do that please let me know.
>
> Thank you.
>
> Lyubo
>
>
>
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