comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » reversing [near, far] for volume rendering
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Return to the default flat view Create a new topic Submit Reply
Re: reversing [near, far] for volume rendering [message #30783 is a reply to message #30766] Fri, 17 May 2002 12:20 Go to previous message
Rick Towler is currently offline  Rick Towler
Messages: 821
Registered: August 1998
Senior Member
Since you didn't like Ronn's post and nobody else is taking a shot I'll
venture a guess.

I don't typically work with volumes nor do I understand the details of their
rendering but I don't think you can change the Z order of the volume
rendering. The volume has to be rendered far to near so transparency is
rendered correctly. But maybe I am misinterpreting what you are asking.

I think your only choice is to manipulate the data.

But then again, I am stretching here. Too bad Karl didn't chime in.

-Rick


"Delia McGarry" <mcgarry@nih.gov> wrote in message
news:3CE1887C.E6B86776@nih.gov...
> Hi,
> In an IDLgrVolume I want to switch the direction of the volume
> rendering, so that the rendered volume is displayed with the first
> z-slice near the viewer rather than at the back. Switching the order of
> the data is not an option. Does anyone know how to adjust the
> [near,far] or have any suggestions?
> Thanks,
> Delia
>
[Message index]
 
Read Message
Read Message
Read Message
Previous Topic: Re: Digital maintenance handbook
Next Topic: Re: sample mean and parametric mean?

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Fri Oct 17 21:13:46 PDT 2025

Total time taken to generate the page: 0.96123 seconds