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Re: Drawing 3D Objects properly [message #32039 is a reply to message #31975] Fri, 06 September 2002 19:29 Go to previous messageGo to previous message
David Fanning is currently offline  David Fanning
Messages: 11724
Registered: August 2001
Senior Member
Rick Towler (rtowler@u.washington.edu) writes:

> Sure as sure can be. I just looked at the evidence again. The top and
> bottom windows look identical.
>
> Last I knew you had a nVidia Quadro2 based video card. I have an nVidia
> card too so that is a bit odd that you would see something different. Maybe
> nVidia has been doing some work with their z-buffer. I am running the 30.82
> drivers with a GF3.

Ah, I was running with the software renderer, not the
hardware. With hardware, everything renders correctly.
(Which, of course, is just the opposite of what usually
happens.) The ZCLIP tip offered by Karl also clears
up the problem for both hardware and software rendering.

Cheers,

David
--
David W. Fanning, Ph.D.
Fanning Software Consulting, Inc.
Phone: 970-221-0438, E-mail: david@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Toll-Free IDL Book Orders: 1-888-461-0155
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