Re: 2D and 3D filled objects. [message #33468 is a reply to message #33371] |
Fri, 27 December 2002 08:41  |
biomedthesis2002
Messages: 12 Registered: November 2002
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Junior Member |
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I already tried to generate the sphere the same way but the problem is
it has various densities. I want a sphere with one density and that
density is White.
I've written my own code for 3D thinning. I'm not sure if the
algorithm is right. I know what to expect when i thin a binary sphere.
That's the reason for this question. To cross check that in 2D, i need
a binary circle that is completely filled with each pixel value as
255.
Thanks.
David Fanning <david@dfanning.com> wrote in message news:<MPG.1875462552b5ecd6989a84@news.frii.com>...
> New2IDL (biomedthesis2002@yahoo.com) writes:
>
>> I'm trying to draw a circle and fill the circle with value 255. I
>> want to extend this to 3D to draw a sphere and fill the sphere with
>> value 255. Can anybody tell me how to obtain this.
>
> Here is an article on how to draw a circle in IDL:
>
> http://www.dfanning.com/tips/make_circle.html
>
> It will lead you to TVCIRCLE from the NASA IDL Astronomy
> web page, the best circle routine around, I think.
>
> What are you planning to do with the sphere? Filling
> a sphere with the value 255 is an odd sort of request.
> At least I haven't run into the need for it in 15+ years
> of working with IDL. :-)
>
> I suspect there might be a simpler way of visualizing
> whatever it is you are trying to visualize with
> a sphere than constructing it this way. Typically,
> one does an isocontour, or a polygon mesh, or
> something like that.
>
> For example, here is one way to render a sphere:
>
> Window, XSize=300, YSize=300
> sphere = FltArr(20, 20, 20)
> FOR x=0,19 DO FOR y=0,19 DO FOR z=0,19 DO $
> sphere(x, y, z) = SQRT((x-9.5)^2 + (y-9.5)^2 + (z-9.5)^2)
> Shade_Volume, sphere, 8, vertices, polygons
> Scale3, XRange=[0,20], YRange=[0,20], ZRange=[0,20]
> image = PolyShade(vertices, polygons, /T3D)
> TV, image
>
>
> Cheers,
>
> David
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