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Re: IDLgrPoly[line|gon] and cv_coord [message #33503 is a reply to message #33502] Tue, 07 January 2003 14:58 Go to previous messageGo to previous message
David Fanning is currently offline  David Fanning
Messages: 11724
Registered: August 2001
Senior Member
paul wisehart (wisehart@runbox.com) writes:

> I can't find any info on the coordinate systems used in object
> graphics in the manual either. Maybe someone know's where to look?

You look in the mind of the programmer that created the object. :-)

The thing about object graphics is that there *is* no
coordinate system, except the one you arbitrarily set
up with the view object. That is to say, the viewplane
rectangle, and the near and far clipping planes define
the view volume, which *is* your coordinate system.
The units of this coordinate system are completely
arbitrary. You make them up.

Of course, this is one of the huge advantages of object
graphics: you really can't do it *wrong*. :^)

Cheers,

David

P.S. But let's just say if you don't really know what
theater you are playing in, it's a bit of a trick
to get all the actors to show up at the same place
in time for the show. I'd say that's the main challenge
of object graphics, in a nutshell. :-)

--
David W. Fanning, Ph.D.
Fanning Software Consulting, Inc.
Phone: 970-221-0438, E-mail: david@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Toll-Free IDL Book Orders: 1-888-461-0155
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