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Re: IDLgrVolume [message #33750 is a reply to message #33679] Tue, 21 January 2003 20:54 Go to previous messageGo to previous message
Paul Woodford is currently offline  Paul Woodford
Messages: 43
Registered: June 2000
Member
In article <b0kjj9$l5a$1@news.rsinc.com>,
"Karl Schultz" <kNOSPAMschultz@rsinc.com> wrote:

> There's another way to display a volume by building a series of
> slices with polygons, texture mapped with the appropriate data and
> alpha information. [...] I'm pretty sure I've posted about this
> before, but we can revisit if there is interest.

I am interested. I had just started playing around with this idea. A
recap, or even just some keywords to use on Google, would be great.

> Some companies make plug-in volume rendering accelerator cards and the
> software that goes with them. I think Mitsubishi is one of them.

The Mitsubishi device is now sold by TeraRecon as VolumePro. Very
zippy.

<http://www.terarecon.com/>

> But cards like these are expensive

Yes, but not as expensive as a doctor's time.

> and often have upper limits on volume size that are not large enough
> for some people.

I saw a VolumePro 1000 whipping around a big (400x400x400?) volume in
real time, and they say it can do that up to 512x512x512.

Paul
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