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Re: X11 0.2.1,OpenGL and IDL object Graphics [message #34118 is a reply to message #34021] Sun, 16 February 2003 01:43 Go to previous message
MKatz843 is currently offline  MKatz843
Messages: 98
Registered: March 2002
Member
> Is Hardware OpenGL supposed to work yet?

Yes. It's working beautifully for me. In fact, it absolutely FLIES, I'm astounded.
Now, when I'm running an intensive IDL graphics routine, I can see from the
"top" command that there's a process called "Xquartz" that I had never
noticed before.

I have a few quick things you might try.

First, make sure you have a ~/.xinitrc file that contains something like
these 2 lines:
------
xterm -sb -bg snow -rw -sl 500 -geometry 80x59+5+190 &
exec /usr/X11R6/bin/quartz-wm
------
The first one just calls up an xterm window (obviously) and the
second makes sure you're running apple's window manager
and not some other by default. By "~/.xinitrc" I mean that it should be
located in your /Users/yourname/ directory. You'll need to use
the terminal window or some other text editor to open/create/modify
the file since most of the time the .files are hidden in the finder.

Second, you should have an ~/.Xdefaults file containing these lines.
------
idl.gr_visual: TrueColor
idl.gr_depth: 24
idl.retain: 1
------
(Note: I don't think that "Idl" versus "idl" makes a difference here,
but .Xdefaults vs. .xdefaults MAY make a difference. Use .Xdefaults)
To implement the changes, I think you can just quit X11 and restart it.
There should be no need to logout or restart the machine.

Let us know if that works for you.

M. Katz
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